Distributed denial-of-service (DDoS) attacks are certainly nothing new to the gaming industry; attacks on online platforms have become increasingly common over the last decade.
But with a surge in players due to the global pandemic—with old and new players alike are spending more time gaming as a way to pass the time and connect socially with others—the level of DDoS attacks on online gaming and gambling platforms has become unprecedented.
DDoS attacks are inevitably appealing for unscrupulous or disgruntled players looking to target opponents and slow down their sessions or make them unplayable altogether, resulting in the attacker winning the game. This especially rings true with games, such as esports, where prize money can be in the millions.
Other DDos attacks in the gaming industry are not linked to cheating or raking in money. Hackers, supported by nation-states, use DDoS attacks on online gaming and gambling platforms to disguise wider attacks that earmark bigger targets, like companies and entire supply chains.
And the level of sophistication of DDoS attacks keeps evolving at rapid-fire rates, with trends ranging from DDoS for hire, DDos attack vectors and extortion campaigns. The race is on to help gaming companies to maintain quality experiences for legitimate users as well as prevent the tremendous loss of revenue and brand damage caused by crippling DDoS downtimes.
That’s where Edgegap’s DDoS solution comes in.
Edgegap’s DDoS solution, integrated within our Real-time Application Instance Delivery Network, prevents DDoS attacks from affecting many players at once. This solution comes with no added cost and offers guaranteed protection.
It uses multiple providers with several IP ranges, making it hard to target a specific player or IP range. Typical deployments include an Access Control List, which only allows designated IPs to connect to a specific match.
With a bare-metal OS, Edgegap’s solution can automatically detect an incoming DDoS and block the attacking IPs from reaching the server thanks to IP tables. The physical server undergoing the attack will be disabled from the Edgegap platform, preventing any further matches from being sent to it.
Edgegap’s DDoS solution will continue to evolve over the next few months. It will block DDoS attacks in the network interface controller (NIC) and before they reach the physical server. Through an automated API DDoS attack will then be forwarded to a black hole, per IP provider.
“This solution allows our game publishers to concentrate on the live ops and user experience,” said Mathieu Duperré, CEO & Founder of Edgegap. “We focus on the dev ops, including DDoS protection, giving customers peace of their gaming communities and assets remain secure.”
Edgegap’s platform leverages edge computing, essentially moving data centers closer to users to tackle latency issues and improve online experiences. Combined with a patented user-server decision-making engine, it empowers developers to launch new game servers and applications closer to users within seconds.
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