Edgegap’s Startup culture

At Edgegap, we run backend applications, such as game servers, close to users by deploying containers instantaneously in one of 350 locations worldwide.  There is no need to manage servers or worry about server capacity planning. We’re also a Startup that was founded 4 years ago. Startups are a special breed of company that is in

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The unstoppable rise of Casual Competitive games

The rise of Casual Competitive games In the past few years, we’ve seen the rise of a new type of game genre: the casual competitive games. Supercell has been a pioneer, starting with their blockbuster game Clash of Clans in 2012. While on the surface, CoC can look like a simple strategy game, it innovated

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We think fleet managers are outdated,
so we built one…?

Edgegap’s mission is to make the distributed cloud simple to use. We run containers close to users by deploying instantaneously in one of 350 locations worldwide. Sometimes, it’s not necessary to deploy instantaneously, so we also built a next-gen fleet manager on top of our instant deployment technology.   In the gaming industry, fleet management has

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The total cost of ownership of a multiplayer game infrastructure

Edgegap runs game servers close to players by deploying containers instantaneously in one of 350 locations worldwide. There is no need to manage servers or worry about server capacity planning. Setting up, maintaining, and managing a Multiplayer server infrastructure for your game is not easy or inexpensive. While the old-fashioned way of managing servers is

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An early access for Expedition Agartha using Edgegap

Studio description: Up and coming studio launching their 2nd game Fresh out of university with one title launched during their program (Fallen Angel) US-based studio Matrioshka Games, the creators behind the indie success of Expedition Agartha, is a small but ambitious studio in the United States. Hunter Wu, the founder, and spearhead of the studio

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Edgegap knowledge Hub series

The new Edgegap Knowledge Hub series is now available! We are starting with some introduction videos on how our decision engine Arbitrium works, how to set up our no-code matchmaker in a few minutes, and how to manage an organization with multiple developers on our platform. Getting started with Arbitrium Edgegap Arbitrium helps studios lower

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Unity on Docker

Are you looking to put your Unity game in a Docker Container? Follow this simple guide, and you will be on your way within a few minutes! You can also automate the creation of your container through your CI/CD pipeline to build a new version each time you make a new release. Go one step

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Edgegap x Hiber Devcom 2022

Edgegap will attend its very first Devcom/Gamescom in Cologne from August 22nd to 26. We are thrilled to participate in this event after its been online for two years and can’t wait to present Edgegap to everyone attending. Edgegap is a startup that specializes in Edge computing. Our patented technology helps game studios reduce lag

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Case study: How Hiber used Edgegap to eliminate guesswork out of server capacity planning

CUSTOMER Hiber is an ambitious company from Sweden building a universally accessible web-first, no-code, free-to-use metaverse platform. Their platform, HiberWorld, removes all the barriers to entry for anyone to create, play, and participate in a user-generated collaborative Metaverse world, including games and interactive experiences. HiberWorld already supports millions of interconnected virtual worlds—and it’s just getting

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Getting Started with your Game server containers

Containers have been around for some time, but only recently have they become a mainstay in IT. With Docker and other similar tools, containers are becoming more popular among developers, system administrators and even non-technical personnel. This is because they offer three key benefits: portability, lightweight and ease of use. In this article, we will

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