
Edgegap welcomes Maria Carolina Avila Lombo
Edgegap is pleased to announce the addition of a new member to its team. We are happy to welcome Maria Carolina Avila Lombo aboard as our Developer Relations Manager. Fluent in French, English & Spanish, Maria brings a passion for gaming to an already highly skilled team. With a bevy of knowledge in programming and

Edgegap Announces Partnership with Nettention
MONTREAL – Edgegap is pleased to announce the signing of a new partnership with Nettention, a Korean based subsidiary of game developer Pearl Abyss, who specialize in Netcode and game server middleware optimization. The partnership will allow Nettention’s ProudNet product to be available on Edgegap’s platform and will seamlessly be integrated in Arbitrium,making their Netcode

Edgegap’s 5 bold predictions for the gaming industry in 2022
2021 was a massive year for gaming and 2022 is gearing up to be even bigger. Industry research is predicting that the industry will topple the $200 billion revenue mark before 2023. What are the lessons that need to be learned from another pandemic year for gaming? Firstly, nothing is predictable. If the pandemic has

AWS outages prove the future is hybrid and multi-cloud
It’s all déjà-vu. Several select AWS services have been down for several hours on multiple occasions over the last few weeks. This has created havoc for tech-centric and regular companies worldwide. The gaming world is living the repercussions and important work from home tools such as Slack have faced critical issues. In gaming, time passes, and the

Edgegap Announces Jorge Rosales in Business Development Role
Edgegap is pleased to announce the addition of a new member to the Business Development team! Warm welcome to Jorge Rosales! Jorge brings a vast experience not only in the gaming industry, having worked on the publishing side for many years, but also from a variety of industries that are today making the shift towards

Edgegap appoints Jeff Tremblay as Director of Business Development
Edgegap is pleased to announce today the appointment of Jean-François “Jeff” Tremblay as Sales Director. Jeff brings over 20 years of experience in the gaming and entertainment industry, including leadership roles leading to rapid growths in the Quebec ecosystem with companies such as Sarbakan, Frima Studios and agency work at Valtec World Group. He will be applying his vast knowledge of the gaming industry to

Edgegap secures $7M investment to help developers tackle latency and simplify edge infrastructure management
We are proud to announce today a $7 million series A investment led by Konvoy Ventures. The funding will enable us at Edgegap to continue developing our infrastructure platform, built to reduce online gaming latency and automate infrastructure needs across the industry. If you haven’t heard of us, we have built a platform that leverages

AWS Gamelift to be deprecated in favor of containerization
For the past few years, AWS Gamelift has been a dominant solution for game studios looking for a reliable and highly scalable infrastructure for their game servers. However, containerization has now made it possible for studios to easily replicate and improve on what Gamelift was previously touting as their competitive advantage. AWS Gamelift was there

DevOps is dead, but what will replace it?
I’m going to make a bold claim today and say that DevOps is dead; the amount of time spent doing DevOps will be reduced to less than 20% of what it is today within the next five years. And all this while the use of cloud and edge computing continues to grow exponentially. How can

Studios highlight: the many reasons game devs are joining the game hosting revolution
As a future-looking game hosting provider, Edgegap is always looking for ways to provide a better online experience for players. That’s why we’ve recently partnered with AWS Local Zones to provide game servers closer to where the players are, elevating their gaming experience to new heights. There’s many different reasons game studios choose Edgegap, and

Load Tests in Game Hosting, Part 2
And we’re back with Philip Cote who is with us again to talk about load testing for game server hosting. If you just got here, be sure to check Part 1 where we introduce the reasons game studios should do load testing before launching their game. Now let’s get right into it! Is there anything

Load Tests in Game Hosting, Part 1
In a recent chat with Edgegap’s CTO, Philip Cote sheds some light on one of the less talked about aspects of game hosting. He reveals how Edgegap helps game studios prepare their game for launch by using a variety of load testing methods. Our first question is quite straightforward – what’s a load test? It’s