For studios that need persistent game instances due to their game genres (i.e., MMO), Edgegap provides session management.
Sessions are temporary entities that allow managing the addition and the deletion of a player or group of players on a deployment (also called game instances).
Think of it as a tourist bus where you hop in and out as you visit the city. Session management allows you to create instances where players come and go, without any real “beginning” or “end” of the game.
Have any questions? Get in touch!