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Launching on PlayStation 5 and PC, 𝗦𝗲𝗰𝗼𝗻𝗱 𝗖𝗼𝗮𝘁 is a fast-paced, vibrantly colorful paintball third-person shooter. Developed by indie studio NZ Game Studio, the team took…
When developers ask "where to deploy my workload" on global edge computing, Edgegap's own developers have perfected a streamlined three-step process that eliminates most possibilities…
This article covers the key insights from Player Unknown’s: Battlegrounds migration from lobby-based to container-based game server orchestration presented in 2024 by JinHun Kim…
Unlike casual multiplayer modes, Ranked Play prioritizes competitive integrity above all else.
Players compete in 4v4 matches to earn Skill Rating (SR) and progress through seven…
The "Stop Killing Games" movement has brought forward, through legislative action in certain locations, players' desire for game preservation. Multiplayer games represent a monumental…
This one is for the Unreal developers!
We've added the Build from Containers method in our Unreal Engine docs. It's a set of configurable automation scripts for building and uploading…
As self-admitted backend nerds, we've polled our engineers and listed their top sessions that addresses the challenges and highs of working on multiplayer projects at DevCom 2025.
Edgegap's complete documentation can now be seamlessly integrated with ChatGPT, Claude, and other AI assistants, aligning with the many ways developers interact with their development…
Last month, Super Cloud Fight from Engaged studio took flight in its Early Access on Steam, powered by Edgegap's game server orchestration. Make sure to join its community as it…
Sometimes, it's the smallest changes that can have the biggest impact. As of July 7th 2025, Edgegap's container registry is now 10 GB by default for all tiers!
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