How Edgegap Reduces your Multiplayer's Latency
& Scales your Game Worldwide

How Edgegap Reduces your Multiplayer's Latency
& Scales your Game Worldwide

How Edgegap Reduces your Multiplayer's Latency & Scales your Game Worldwide

When an API request is made, our patented orchestrator instantly leverages players data alongside
historical and up-to-the-minute network metrics to deploy your game server worldwide
at the ideal location for all players in a match.

When an API request is made, our patented orchestrator instantly leverages players data alongside historical and up-to-the-minute network metrics to deploy your game server worldwide at the ideal location for all players in a match.

When an API request is made, our patented orchestrator instantly leverages players data alongside historical and up-to-the-minute network metrics to deploy your game server worldwide at the ideal location for all players in a match.

Servers Closers to Players


Means a Faster Multiplayer Experience

Servers Closers to Players


Means a Faster Multiplayer Experience

This allows Edgegap to deploy game server at the ideal location for all players in the match, which directly reduces

This allows Edgegap to deploy game server at the ideal location for all players in the match, which directly reduces

latency by 58% on average, increase fairness by 28%, and deliver 78% of sub-50ms vs 14% for public cloud.

latency by 58% on average, increase fairness by 28%, and deliver 78% of sub-50ms vs 14% for public cloud.

How our Orchestration Makes it Possible

How our Orchestration Makes it Possible

How our Orchestration
Makes it Possible

Edgegap containerizes your game server, and then automatically caches it to our regionless network - the world's largest that we specifically built for multiplayer games.

The platform then deploys, on-demand, your game server worldwide to 615+ locations across 17+ providers.

01.

Regionless Hosting

Edgegap's regionless hosting caches & deploys your game server worldwide across all its 615+ locations on demand. Instantly distribute your game to a global audience. No SDK required.

02.

The Ideal Deployment, Every Time

03.

Traditional is Slow & Failure-Prone

01.

Regionless Hosting

Edgegap's regionless hosting caches & deploys your game server worldwide across all its 615+ locations on demand. Instantly distribute your game to a global audience. No SDK required.

02.

The Ideal Deployment, Every Time

03.

Traditional is Slow & Failure-Prone

01.

Regionless Hosting

Edgegap's regionless hosting caches & deploys your game server worldwide across all its 615+ locations on demand. Instantly distribute your game to a global audience. No SDK required.

02.

The Ideal Deployment, Every Time

03.

Traditional is Slow & Failure-Prone

Deployment & Scaling Speed Matters

Deployment & Scaling Speed Matters

The online experience of multiplayer games suffer when game server deployment before a match is slow, or when an orchestrator struggles to add server capacity.

The Fastest Deployments, Every Time

The Fastest Deployments, Every Time

Once cached, our orchestrator instantly deploys on-demand within an avg. of 3.2 seconds.
This data comes from 500,000 deployments made in one day.

This is just an average. Top speeds, such as the ones from Rivals of Aether II’s launch, clock in faster than the engine’s ability to load your map. Resulting in a smooth-as-butter online experience for your players.

Just-in-Time, Rapid-Scaling

Just-in-Time, Rapid-Scaling

The true challenge of a multiplayer game orchestration is scaling to meet player demand over a short period of time.
Be it a midnight launch, a game’s addition to a subscription service, or a “streaming sensation” overnight popularity.

The true challenge of a multiplayer game orchestration is scaling to meet player demand over a short period of time. Be it a midnight launch, a game’s addition to a subscription service, or a “streaming sensation” overnight popularity.

Edgegap’s orchestration performance makes the difference when you need it most - a consistent 40 deployments per second sustained for 60 minutes.

This means Edgegap is able to scale to 14 million concurrent users (“CCUs”) in 60 minutes for a 100-player Battle Royale.

Above: Edgegap's platform scaling to 140,120 deployments in 60 minutes, equivalent to 14M CCU.
See "Performance Benchmark" for details.

Above: Edgegap's platform scaling to 140,120 deployments in 60 minutes, equivalent to 14M CCU.
See "Performance Benchmark" for details.

Containerization Makes Managing Game Server Hardware Irrelevant

Containerization Makes Managing Game Server Hardware Irrelevant

Containerization Makes Managing Game Server Hardware Irrelevant

As the underlying hardware is abstracted away by the virtualization layer provided by containers,
for almost all game genres except MMOs, it doesn’t matter what exact hardware is being used.

This is why over 79,000 companies of world’s biggest companies now use containers to deploy their applications. This standardization makes it easier to deploy at scale.

As Edgegap orchestrates multiple infrastructure providers, we use standard server hardware which is primarily dedicated compute from AMD and Intel with CPU speeds ranging from 2.4 GHz to 3.2 GHz, to host game servers on our public pool.

Fractioning vCPU for Costs & Performance

Fractioning vCPU for Costs & Performance

Edgegap’s orchestration allows you to optimize the performance of your game server - down to 1/4 vCPU!

Fraction of CPU (e.g., 1/4, 1/2) result in fraction of price.
For example, 1/4 vCPU = 25% * $0.00115 = $0.0002875/min.

Bare Metal

Optimize your infrastructure costs with Edgegap’s
hybrid game server orchestration.

Bare metal servers, with dedicated hardware and no virtualization overhead, are perfect for managing predictable, low-concurrent user (CCU) loads at a lower cost.

By using bare metal during these steady periods, studios benefit from stable, reduced pricing. With straightforward per-machine rates, ongoing usage costs are easy to predict.

When traffic surges, Edgegap’s rapid-scaling orchestration quickly adjusts to meet player demand, ensuring a seamless gameplay experience.

Usage-Based Pricing

Edgegap only charges you for deployments. That's it.

Pay Only
when Players Play

Pay Only when Players Play

You only pay for game server hosting when players play online matches.

No commitments, no upfront costs, no fixed monthly fees for servers rentals. There are no hidden costs masked by timed trials or free credits.

No More
Wasted Capacity

No More Wasted Capacity

Our platform scales in sync with player demand, which makes expensive, unused capacity a thing of the past.