Edgegap adds "Build from Containers" method to reduce Unreal's server build process from 2.5 hours to 8.5 mins on average

Game Server Tick Rate Explained: Gameplay Precision vs Infrastructure Cost for Game Developers

This one is for the Unreal developers! 

We've added the Build from Containers method in our Unreal Engine docs. It's a set of configurable automation scripts for building and uploading Unreal Engine servers to Edgegap. 

Main Benefits

  • Faster Builds: down from 2.5 hours to 8.5 minutes (!)

  • Smaller Builds: only includes critical files

  • Fewer Bugs: same build environment regardless of your dev machine

Discover it in our Documentation.

Written by

the Edgegap team

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