

New Case Study: Drift.io
Launching on CrazyGames & scaling to 50,000 players in 24 hours with the "peace of mind that comes with knowing we can get a surge of players without worrying about scaling" as Edgegap "had no problems with this sort of scale" said Sam Bunger, founder of Slipstream Game.
The studio's web-based racing game Drift.io case study just landed. Here are the three key highlights:
✅ Easy Integration: "Integrating with the API was simple and the technical support was very helpful. This helped us get onto Edgegap and off our old servers in about 3 weeks."
🌏 Global Coverage & Performance: "It reduced our [...] P80 round trip ping from 200-250ms to 100-110ms"
🪙 Cost Effectiveness: "Switching to Edgegap” […] “reduced our server costs by 50%."
Read it all here: https://edgegap.com/case-studies/slipstream-games-drift-io
Written by
the Edgegap Team
Sources and/or content collaboration with
in collaboration with Slipstream Games








