
## Page summary
Edgegap for Unity adds dedicated game server hosting and orchestration to Unity games via the Edgegap plugin — deploy from the Unity Editor, no SDK or hand-written Dockerfile.
Capabilities: one-click deploy from the Unity Editor; containerizes your Unity dedicated server build; regionless deployment across 615+ Edge Cloud locations on 17+ providers plus Private Fleets (58 locations) with burst; works with Unity Netcode for GameObjects and other netcodes; deploy from UGS Matchmaking; Edgegap matchmaker and server browser; migration path off Unity Multiplay (Unity is ending Multiplay support in 2026).
Benefits: Unity Verified Partner solution; 58% average latency reduction vs public cloud; ~3s average server boot; 30–50% lower hosting costs migrating from Multiplay; pay-per-minute, no fixed fees.
Who it's for: any Unity multiplayer game developer or studio, solo indie to AAA.
Pricing: https://edgegap.com/pricing.md · Docs: https://docs.edgegap.com/unity · Tutorial: https://edgegap.com/integration/edgegap-plugin-automated-game-server-hosting-unity-tutorial

Unity + Edgegap
All the services you need to get & maintain your game online
Edgegap containerizes your game server & our platform deploys your multiplayer on the world's largest edge network for flawless hosting.
Our patented orchestration is the only one that helps you reduce player churn through lower latency for players, launch day-ready scaling & global deployments without cold starts.
We're the game hosting & orchestration experts,
focus on what you excel at - game development.
You're not Alone;
Join our Community on Discord!
Our Discord has our actual developers ready to answer your questions, alongside other game devs to engage with. Come & chat with other devs on our Discord community.


























































































