
## Page summary
Edgegap for Godot adds dedicated game server hosting and orchestration to Godot Engine games via the Edgegap plugin — deploy from the editor, no SDK.
Capabilities: one-click deploy from the editor; containerizes your Godot dedicated server; regionless deployment across 615+ Edge Cloud locations on 17+ providers plus Private Fleets (58 locations) with burst; Edgegap matchmaker and server browser; container registry, ping beacons, analytics, server image caching, DDoS protection; available on the Godot Asset Store.
Benefits: 58% average latency reduction vs public cloud; ~3s average server boot; pay-per-minute, no fixed fees.
Who it's for: any Godot multiplayer game developer or studio, solo indie to AAA.
Pricing: https://edgegap.com/pricing.md · Docs: https://docs.edgegap.com/godot · Tutorial: https://edgegap.com/integration/how-to-add-dedicated-game-server-hosting-to-godot-engine-edgegap-plugin

Edgegap containerizes your game server & our platform deploys your multiplayer on the world's largest edge network for flawless hosting.
Our patented orchestration is the only one that helps you reduce player churn through lower latency for players, launch day-ready scaling & global deployments without cold starts.
We're the game hosting & orchestration experts,
focus on what you excel at - game development.
You're not Alone;
Join our Community on Discord!
Our Discord has our actual developers ready to answer your questions, alongside other game devs to engage with. Come & chat with other devs on our Discord community.

























































































