How to add game servers to Unity Engine?

How to add game servers to Unity Engine?
How to add game servers to Unity Engine?
How to add game servers to Unity Engine?

Principales informations

Principales informations

Principales informations

Add game servers to Unity by creating dedicated server builds and deploying them to hosting infrastructure. The easiest alternative way is using Edgegap's game server hosting plugin, which simplifies the process through 3 simple steps and gets any multiplayer game online in minutes.

Unity’s Manual Server Setup Process

Initial Environment Configuration Set up development environment with Unity 2022.3 LTS or newer for dedicated server support. Install Linux build support module through Unity Hub's Installs section. Configure cross-platform compilation tools including IL2CPP scripting backend for optimized server performance.

Create separate scenes for client and server builds, removing rendering components, post-processing volumes, and audio systems from server scenes. Implement conditional compilation directives using #if UNITY_SERVER preprocessor to exclude client-only code from server builds.

Networking Implementation Complexity Choose between Unity Netcode for GameObjects, Mirror Networking, or custom UDP/TCP implementations. Each requires different architectural approaches and learning curves spanning weeks or months.

Configure NetworkManager components with proper spawning rules, connection handling, and authentication systems. Implement server-authoritative movement validation, anti-cheat measures, and lag compensation algorithms. Handle client prediction, server reconciliation, and interpolation for smooth multiplayer experiences.

Set up matchmaking systems, lobby management, and player session persistence. Configure database connections for player statistics, inventory systems, and progression tracking across multiple server instances.

Build Pipeline Complexity Create custom build scripts handling multiple target platforms simultaneously. Configure preprocessor definitions, compiler flags, and optimization settings specific to headless server environments. Implement automated testing pipelines validating server functionality before deployment.

Set up continuous integration workflows with automated builds, unit tests, and integration tests. Configure version control systems handling both client and server code branches with proper merge strategies.

Infrastructure Deployment Challenges Choose between AWS, Google Cloud, Azure, or bare metal servers with complex pricing calculations and regional availability considerations. Configure load balancers, auto-scaling groups, and health check systems monitoring server performance.

Set up Docker containerization with multi-stage builds optimizing image sizes and startup times. Implement Kubernetes orchestration handling pod scaling, service discovery, and rolling updates without downtime.

Configure monitoring systems including Prometheus metrics, log aggregation, and alerting systems. Set up database clusters with read replicas, backup strategies, and disaster recovery procedures.

Implement security measures including firewall rules, DDoS protection, SSL certificates, and intrusion detection systems. Configure API rate limiting, authentication tokens, and encrypted communication protocols.

Ongoing Maintenance Burden Monitor server performance metrics, player connection patterns, and resource utilization across multiple regions. Handle scaling decisions, capacity planning, and cost optimization requiring constant attention.

Manage security patches, dependency updates, and compatibility issues across different cloud provider APIs. Debug production issues, analyze crash dumps, and implement hotfixes without disrupting live player sessions.

Edgegap Integration Advantage – Edgegap’s Game Server Hosting Plugin for Unity Engine

Edgegap's Unity plugin gets any multiplayer game online in minutes through a simple 4-step process:

  1. Install Plugin - Download from Unity Asset Store and import into your project. Alternatively, from GitHub.

  2. Configure Settings - Set game parameters and server requirements in the plugin interface.

  3. Build and Upload - Plugin automatically builds your server and uploads to Edgegap's network.

  4. Deploy Globally - Servers deploy across 615 locations with automatic scaling.

Edgegap's plugin for Unity eliminates manual deployment complexity entirely. Upload your server build once and the system handles global distribution automatically.

The platform reduces latency by 58% through intelligent server placement. Scaling reaches 40 deployments per second, supporting up to 14M concurrent users within 60 minutes. Built-in DDoS protection and anti-cheat features secure your multiplayer experience.

Pay-per-minute pricing means costs scale with actual usage rather than fixed server capacity. This model particularly benefits indie developers testing multiplayer concepts without large upfront investments.

Integration requires minimal code changes to existing Unity networking implementations. Focus on game mechanics while Edgegap handles infrastructure management and global deployment.

Écrit par

the Edgegap Team