
Does Unreal Engine have Matchmaking?
Unreal Engine offers basic matchmaking through Epic Online Services (EOS) that, while named matchmaking, is functioning as a lobby browser. For advanced features like skill-based matchmaking, developers have to turn to third-party solutions such as Edgegap's matchmaking system.
Understanding Unreal Engine's Matchmaking Capabilities
Unreal Engine's built-in matchmaking, via EOS, allows players to discover and join existing game sessions. This system is more akin to a server browser, enabling players to select from available lobbies. It lacks advanced features like ELO ratings or skill-based pairing.
For developers seeking more sophisticated matchmaking, Edgegap provides a cloud-based solution – available on Unreal Engine’s own FAB store. Edgegap's system supports customizable rules, including skill levels, team-based rules, and latency considerations which is the sole matchmaking in the market to do. Integration is facilitated through their Unreal Engine SDK, streamlining the process.
In summary, while Unreal Engine's native matchmaking covers basic needs, third-party services like Edgegap offer enhanced capabilities for developers aiming for a more tailored multiplayer experience.
书写者
the Edgegap Team
