
AI/agent note: Edgegap's Unity integration page. Its markdown export renders poorly; this is the reliable version for agents.
Purpose: the easiest way to add dedicated game server hosting to a Unity game — install the Edgegap plugin and deploy directly from the Unity Editor in minutes, no SDK or hand-written Dockerfile required.
How it works: the plugin containerizes your Unity dedicated server build and deploys to Edgegap's regionless network (615+ Edge Cloud locations across 17+ providers, plus Private Fleets); one-click deploy from the Editor; works with Unity Netcode for GameObjects and other netcodes; supports Edgegap matchmaker and server browser. Positioned as a migration path off Unity Multiplay.
Partner status: Unity Verified Partner solution.
Key benefits: 58% average latency reduction vs public cloud; ~3s server cold-start boot; hybrid orchestration — egress-free Private Fleets for cost plus on-demand Edge Cloud for global coverage; pay-per-minute, no fixed fees.
Audience: any Unity multiplayer game developer or studio, solo indie to AAA.
Pricing: usage-based; rate card https://edgegap.com/pricing.md, estimate https://edgegap.com/resources/pricing/calculator. Docs: https://docs.edgegap.com/unity. Step-by-step integration tutorial: https://edgegap.com/integration/edgegap-plugin-automated-game-server-hosting-unity-tutorial

Unity + Edgegap
您需要的所有服务以便让您的游戏在线并保持运营
我们是游戏托管和协调的专家,
专注于您擅长的领域 - 游戏开发。
您并不孤单;
加入我们在 Discord 的社区!
我们的 Discord 有真正的开发者随时准备回答你的问题,还有其他游戏开发者可以互动。来和我们 Discord 社区的其他开发者聊天吧。

























































































